Backrooms level 92.

A non-colorised image of Level 95. Level 95 appears to be a large, sprawling group of apartment complexes enclosed by a forest characterised by the faint brown tint of the lights emanating from various sources. The moon constantly hangs overhead, trapping the level in a constant state of night. From the forest the faint chirping of crickets can ...

Backrooms level 92. Things To Know About Backrooms level 92.

Level -1000 is the 1000 th negative level of the backrooms. It is the start of Cluster -II. The first published photograph of Level -1000. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels.The Environment of Level 952 is so unstable, that the Wanderer who took the original picture has died after minutes on Level 952. Managing to survive for a long time in Level 952, will make the level more distorted and unstable. At the start of the level, Wanderers will hear typical white noise or glitchy noises that can distort their ears.Level 394 is unstable, if one stays at this level for a long time will suffer from many diseases due to extreme cold, such as chronic bronchitis and asthma. The temperature of the level seems to change with time and can reach as low as -65 degrees Celsius. The level presents a silent environment most of the time, but in rare cases, one may hear footsteps and creaks.Level 29, otherwise known as "The Lost Art Gallery" or "Artistic View", is the current 30 th level in the Backrooms . Description. A certain furnished room located in Level 29, contains a painting presumembly leading to Level 11 . Level 29, also referred to as "The Lost Art Gallery" or "Artistic View," is a massive but finite art gallery ...

Los Niveles Normales forman el marco de los Backrooms y varían mucho en tamaño, peligro y habitabilidad. Los niveles típicos -por el valor de lo "típico" que se puede esperar de los Backrooms- suelen tener un tamaño infinito (aunque no se desconocen los niveles "limitados"), y a menudo provocan una sensación de extraña familiaridad a quienes se encuentran en ellos.Description:Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. players that explore this level with more than one person player become alone in the level, but all player groups that come out say they were at the same level. Once one is in the level, they will appear at the Stairway. Entities:Entity 4,Entity ...

Level -1, also known as "Grayscale Halls", is the 1st negative level of the Backrooms. Loading Level -1 comprises a long hallway made of concrete walls and old, carpeted flooring. The color of the wallpaper will shift in appearance as one traverses the level. The hallways contain various wooden doors on either side, each being approximately 2-6 feet apart. The doors lead to many levels, though ... A soft, cool breeze can be felt in Level 96 that grows stronger the further one is from any ventilation exit or entrance. The interior designs of the vents gradually change to the previously mentioned specifications when close to an exit. The heights and widths of the ventilation systems are, generally, anywhere from 3’ x 3’ at the largest ...

Level 5 is believed to be the home of the Deathmoths, acid-spitting moth-like entities that can occasionally be found fluttering around in other areas of the Backrooms. This level is also home to Growlers , aggressive but dim-witted creatures made of pipe-cleaners that hunt through echolocation. Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2. Levels are the main components in Escape the Backrooms. Every Level is different in a unique way, with some having no hostile Entities, and some being full of extremely hostile entities. No two levels will be the same, with any "similar" Levels having a slight change. These are all of the Levels that are currently in the Game. Level 0 - The Lobby Level 1 - …Level 92 [[{{{1}}}]] Level 92 is the 93rd level of the Backrooms. Level 92 is a sprawling deciduous forest that goes on for miles. It is made up of oak, maple, alder, beech, and hickory trees primarily, although there are countless species that can be found deeper inside.

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Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...

Description:Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. players that explore this level with …Description: Level 21 is a large Level consisting of four hallways. These hallways are all estimated to be about 26 miles long. The hallways meet in the middle of the Level. The centre of the Level is a small open square with chairs and a desk. Entities never appear in this area but, instead, appear in the hallways.Description. Level 192 is a large forest that is several acres large. It seems to have a 24-hour daylight cycle, but the canopy is thick enough that the level stays consistently dark. The forest is comprised entirely of giant sequoias, or at the very least anomalous trees that vaguely resemble them. These trees are where the danger of the level ...Level 23 appears to be an infinite factory, although it appears to be in a state of disrepair and abandonment each of the walls appear to be rusted, occasionally having holes in them. When entering these holes, one will be sent to a small hallway, which resembles a claustrophobic cave, after traveling through these caves, one will end up in ...Level -9, known by nomads as "Mystifying Aura", represents a town of architectural design from the early and mid-19th and 20th century, spanning for an indefinite amount of length. Being from such a dated time period, many modern goods, objects, and appliances from the late 20th century and beyond, namely electrical poles, automobiles, and ...

Link wiki Example backrooms footage: Backrooms footage Description: At level 94 you will find a big city, a floating castle and hills covered with grass, but everything here will look artificial, as if someone made it all with their own hands. The city is safe, no entities appear here during the day. It looks like the city is stuck in the 1930s, and everything that happens here looks animated ...Bernstein raised the price target for Okta, Inc. (NASDAQ:OKTA) from $80 to $92. Bernstein analyst Peter Weed maintained a Market Perform rating... Check This Out: Top 5 Tech Stoc...how to escape level 922... in Da Backrooms | ROBLOX🚧Important links🚧 Discord: https://discord.gg/8HggVbkWEm Roblox group: https://www.roblox.com/groups/125...All known ways to the HUB in Escape The Backrooms!!! with description!!!0:00 - Level 10:16 - Level 40:48 - Level 371:43 - Level 94 + Level 72:01 - Level 92:3...Level 82 is the 83rd level of the Backrooms. Level 82 appears to be a void, and has been described as a spectrum of greys fused with gradients of darkness. A black archipelago can be seen drifting throughout the black expanse, and are believed to be the only landforms on this Level. These islands have a strong gravitational attraction, though the reason for this …

This level assaults one's sense of direction and reality, often marking the first acute encounter with the Backrooms' psychological maelstrom. With each descent, the levels surge in their oddity and peril. Level 3 might unfold as an endless library, its tomes brimming with bewildering lore or hidden passages plummeting to yet darker depths.

Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2.Artwork by cheerthatboiii Level ![1] known as Run for your Life, is a six-and-a-half-mile-long hallway stuck in a blood moon period with a variety of appearances, usually based upon one's traumatic experiences, fears, or general discomforts. This may be something like a hospital hallway, a Level 0-esque hallway, or perhaps a decrepit and broken house hallway. The level can be as abstract as a ...The Backrooms has an ending and apparently its Level 9223372036854775807. In this video, I’ll explain Level 9223372036854775807 (aka. The True Final Level) a...Level 974, also known as Kitty's House, is an upcoming Level. It appears to be a Pink House with cute stuff everywhere. This Level is the home of Kitty. The Objective of this Level is currently unknown. All that is known is that you will most likely start in the Bedroom with Kitty watching you. Items you can find on this Level is currently unknown, but considering the safety of this Level, it ... A soft, cool breeze can be felt in Level 96 that grows stronger the further one is from any ventilation exit or entrance. The interior designs of the vents gradually change to the previously mentioned specifications when close to an exit. The heights and widths of the ventilation systems are, generally, anywhere from 3’ x 3’ at the largest ... The standard operating temperature of Level 84 is estimated to be approximately 32°C (90°F), though it fluctuates frequently. 45°C (113°F) is the hottest temperature that has been measured, while roughly -3°C (26.6°F) is the lowest. The sky is one of the numerous ways that temperature alters the physical appearance of the level. In regions with lower temperatures, the sky is white, while ...Level 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ...English. Level -399: "The Cruelest Trick Played on Man". Initially, the Backrooms were thought to be truly inescapable. Those who entered were doomed to stay here until they died, which could come in an infinite number of ways. Starvation in the City, being devoured within Level 666, the horror of one's face sloughing off as they became ...

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Level 82 is the 83rd level of the Backrooms. Level 82 appears to be a void, and has been described as a spectrum of greys fused with gradients of darkness. A black archipelago can be seen drifting throughout the black expanse, and are believed to be the only landforms on this Level. These islands have a strong gravitational attraction, though the reason for this remains unknown. The island you ...

Description: Level 13 is a seemingly infinite apartment building with an extremely high number of floors. 1 Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. 2 The current design of the building is similar to that of typical 1980's architecture.Level 972. These facelings will constantly push beings until they feel the presence of some higher power, known as "False God." This is not any specific higher power found in the frontrooms but rather an omnipotent and omniscient anomaly found within this level. It will begin to speak to said person (most likely telepathically) and will ...Description. Level 790 resembles a old town with snow covering the ground. There are frozen lakes, and stone paths to follow. There are many old houses, which appear to be abandoned. These houses may contain crates. The boundry of Level 790 is fenced in by a brick wall. Level 790 characterised by its light charming snowfall, but this zone is ...Level 25 is ubicated as the 26 th level that is currently present within the Backrooms. It is assumed to be initially discovered on 12/07/2017, according to a series of journals about the level left by a soon-to-be disclosed wanderer. > Description_. At least the smallest sign of life can be seen in this echo of an arcade.Level ZH 92 L. 关于盛夏到来前最后的梅雨季。 ... 您可通过 Fandom Backrooms 爱发电频道为在创作竞赛等活动中的奖品提供资金,亦可联系站务组为竞赛添加由您提供的指定奖品。赞助者可在站内获得"赞助者"勋章,并进入竞赛的鸣谢人员清单。Class 3. Level 283 is a giant complex of interior playground mazes that was discovered by the B.N.T.G. on 12/14/2016. B.N.T.G. caravan group "Golden Acre" was traveling across Level 10 when they came into contact with a strange square plain of blue wheat, which was the first entrance used to get to Level 283 by the M.E.G. and B.N.T.G.The Backrooms' is "a fungal, sickly yellow", where both the person and the mind can lose themselves in. PC Gamer compared the Backrooms' various levels to H. P. Lovecraft's R'lyeh and The City in the manga Blame!, describing it as "an uncanny valley of place".The End is an enigmatic level in the Backrooms [REDACTED]. The non-Euclidean geometry of this level, which primarily represents a bookstore or library, frequently results in hallucinatory exits that, at best, lead to random locations and, at worst, result in wanderers frequently becoming lost in the area. It is highly advisable to bring your flashlight to this place as there are some dark ...Level 912 is an enclosed room that is about 4 meters long, 3.5 meters wide, and 2.5 meters high. The level's walls, ceiling, and floor are covered with white wallpaper with no pattern or decoration. The room is overall well-equipped, with furnishings of varying quantity, types, and locations, most of which appear to be white.A user shares a concept of a new Backrooms level, Level 9.2, where the rooms are empty and white. Other users comment and ask for more details or entities.While the entirety of Level 25 is yet to be fully explored, similar to almost all documented levels, Level 25's rough length and width have been estimated to be some 8.5 miles from north to south, and about 9.2 miles wide from east to west. 2. Arcade Cabinets. Level 25 is mainly occupied and decorated by video game arcade machines.

Level 952 of the Backrooms aka The Corrupted Reality is one of the strangest level of the Backrooms. Level 952 is a Corrupted plain in Backrooms universe. Th...Level 39, otherwise known as "Megalophobia", is a seemingly normal town that consists of buildings that appear to have originated from the 1800s to the 1980s.Although possessing houses deriving from such a wide range, buildings in Level 39's town appear uniform and well-preserved.They share indistinguishable features such as old 1920s wallpaper with a design similar to Level 0; outdoor light ...Types of Laser Levels - There are a couple different types of laser levels. Check out the different types of laser levels and which one is right for the job. Advertisement Several ...Hello everyone! I hope you enjoyed this video and if you want more Backrooms content then please like and subscribe!Come join our community discord server! h...Instagram:https://instagram. group for physicians crossword Level 73 is the 74th level of the Backrooms. Level 73, colloquially known as "Shooting Gallery," is an extensive shooting range network extending in every conceivable direction. Its disregard for shooting gallery layout regulations results in multiple chambers placed intricately and improperly systematically conceived, and different gates contribute to stumbling into other shooting galleries ... kw spa jersey city Level 974 is an expansive sky consisting of an undetermined, conceivably infinite amount of floating islands scattered around the sky. Each island bears a multitude of towns possessing a variety of sizes and structures; ranging from a single lonely house to an extensive town that stretches on for thousands of miles.#backrooms #backroomsexplainated #backroomslevel94Hello everyone. Welcome back to another backrooms level explanation on the channel. In this video, we are ... clinica gloria de america The only evidence of this level's existence is its rumored connection with "The Escherian Stairwell." In addition, the vacuum produces an audible, loud breaking and cracking noise in the background. Even so, communication will wane in the unforgiving void, leaving agents and level documenters bewildered at the wanderer's final words. p4b sigma chi Description: Level 13 is a seemingly infinite apartment building with an extremely high number of floors. 1 Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. 2 The current design of the building is similar to that of typical 1980's architecture.Had a bad and busy day too much school stuff but anyways have this videoSong - Undertale - Another MediumDa Backrooms Gamehttps://web.roblox.com/games/100239... directions to ohio state university football stadium Hey everyone! WELCOME TO BROOGMASS DAY 1 (LEVEL 0)This is the first day of 13 daily uploads. I hope you're excited for it! This video is all about level 0 in...Simply survive within level 0 for 15 minutes. In this level you need to first find 2 things: A locked door and the nearby cubby where the key to it is. To get the key, first find the door and from facing it: turn 90 degrees right and go straight until you reach a much longer wall. how to turn on onn earbudspollen forecast houston 1991 - Backrooms Red Cross is established. June 19, 1992 — Memory Flame was discovered by Jerry M. Sercher in Level 2. April 23, 1993 — Level 112 is unearthed by a group of cavers that stumbled across strange mushroom species. 1996 — The Backrooms Research Team begins conducting experiments in Level 28.Level 80 is the 81 st level of the Backrooms. It is also known as "The Grand Library", as well as "The Haunted Library", due to the entities that are present on this level. The level is known for housing a legendary archive with a vast repository of information regarding both Frontrooms and Backrooms. Many wanderers intentionally attempt to ... carl nelson show archives Level 0.2 is a Sub-Level between Level 0 and Level 1 in The Backrooms created by the group Backrooms Remodeling Co. Level 0.2, without touching anything within the level, appears to be a revamped or "remodeled" version of Level 0. The level appears at first to be improved completely, including dry red carpets, repainted white walls, consistently working Wi-Fi and outlets, and the occasional ...Random Backrooms Level Selector. Made accroding to Backrooms Wikidot. Make sure to open a link in new tab! Level 40 - "Roller Rockin' Pizza!" ap literature practice mcq Level 101 is either a complete replica of planet Earth or a concrete area with tunnels. This found footage series is documenting the first. The story follows...An estrogen test measures the level of estrogens in blood or urine. Estrogen levels affect fertility, pregnancy, bone health, and more. Learn more. An estrogen test measures the le... linex of mason city Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water. This town seems to be in the 1930's, in a stop-motion type feel.Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits [] You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2. rv convention california Levels are home to the various creatures and properties documented across The Backrooms, most notably Entities, Phenomena, and other assorted features. Levels may also have sub-levels, which are variations of a level. These are indicated by a decimal point (for example, Level 37.1) and are similar to their parent level, albeit with slight ...Documenting the levels, entities, objects and phenomena of the Backrooms. You've been here before.